Studio
Two Kettles
Two friends in a small office above a bakery in Porto, making a game about letters.
Team
The people behind Hopwick
AF
Ana Ferreira
Design and code
Spent eight years on mobile games before deciding she wanted to make one small thing well.
TR
Tomás Ribeiro
Art and animation
Draws every neighbor in 12 pixels and still finds room for a hat.
EC
Example Composer
Music and sound
Writes the storm. Joins on contract for the soundtrack and the rain.
How we work
Small studio, long game
Small on purpose
Two people, no crunch and a four-day week. The game takes as long as it takes.
Built in public
A devlog post every month, a public roadmap and a Discord where players shape the next district.
One fair price
No microtransactions, no season pass. You buy Hopwick once and get every update.